AI Insights · Timothy · January 2023
Top 5 Hybridcasual Games on Android in Egypt Q4 2022
Discover the performance trends of the top 5 hybridcasual games on the Android platform in Egypt during the fourth quarter of 2022, including download rates, revenue, and active user metrics.
During the fourth quarter of 2022, the top 5 hybridcasual games on the Android platform in Egypt demonstrated varying trends in downloads, revenue, and active users. Here’s a closer look at their performance based on data from Sensor Tower.
Rush Royale: Tower Defense TD saw its weekly revenue fluctuate throughout Q4, peaking at around $1.7K in the final week of December. The game's weekly downloads had an interesting trajectory, with a notable rise to approximately 7.8K in the last week of December. Active user numbers also surged towards the end of the quarter, reaching about 57.4K.
Kingdom Guard: Tower Defense TD experienced a peak in weekly revenue in mid-October at approximately $1.1K before declining towards the end of the quarter. Downloads showed a significant increase, peaking at around 4.1K in the last week of December. The game’s active user base followed a similar trend, ending the quarter with around 7.2K users.
Survivor.io had relatively stable weekly revenue, with a notable peak of approximately $798 in mid-December. Weekly downloads were highest at the end of October, reaching around 6K, while active users peaked at the end of December with about 32.8K, showing a slight increase towards the end of the quarter.
Stumble Guys showed a decline in weekly revenue over the quarter, starting from approximately $853 in early October and dropping to about $218 by the end of December. Downloads peaked impressively at around 77.4K in mid-October, while active users also showed a downward trend, ending the quarter with approximately 91.8K.
Sniper 3D: Gun Shooting Games had a relatively stable revenue throughout the quarter, with a slight peak at around $452 in early November. The game's weekly downloads peaked significantly at approximately 34.5K in mid-December. Active user numbers remained strong, peaking at around 347.5K in mid-December before slightly declining towards the end of the quarter.
For more detailed insights and data on these games, visit Sensor Tower.